Aquaria Simulation Algorithms

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October 2013, Aquaria Simulation Studying, part of Sony Project, including fish flocking prey-predator algorithm, and fish natural movement algorithm

Cheng’s Music

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Celestia, Vocal Interaction Game

Celestia, a vocal interaction music game, showcase@PAX East 2014, showcase@ E3 2014, a poster at SIGGRAPH 2013, and one of ACM-CHI Game Competition Finalists(May 2013, Paris).

Pulse Matrix, Audio Visualization Tool

August 2011, Pulse Matrix, sound visualization application, Independent work, Position: Programmer/Designer for audio and visual .

 

FL•U, iOS Bio-Surveillance App

FL•U cover

Summer 2013, FL•U, a gamified iOS multi-lingual influenza surveillance and disease prevention app. Position: Graphics Programmer/UIUX Designer (team of 3)

TuneTrain, Music Education iOS App

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Spring 2013, TuneTrain, a music education iOS Application, encourage children create music by drawing lines. Accepted as IEEE Games Innovation conference 2013 full paper. Position: Programmer for Voice Detection, Midi-to-Notation Algorithm, Sequencer (team of 7)

Publications

IEEE Game Innovation Conference 2013—TuneTrain: Incidental Learning Through Interactive Music Creation
ACM-SIGGRAPH 2013—Celestia: A Vocal Interaction Music Game
ACM-CHI 2013—Celestia A Vocal Interaction Music Game

Health Habits Data Visualization

sleep data

CMU-ETC-Building Virtual World

ETC_LOGO

MaKey MaKey & Happy Birthday

MaKey MaKey little experiment

Herb Ensemble, Interactive Installation

herbEnsemble

Pulse Matrix as Multiple Pulse Sensor

pulseSensor

About Me…

Cheng Yang Profile


Resume         Linkedin

 

Sound Design

midilearning

works with 3Ds Max

fish-素模